func void Dia_StExt_Scrollmaking_Rune_Dialog_info()
{
info_clearchoices(Dia_StExt_Scrollmaking_Rune_Dialog);
info_addchoice(Dia_StExt_Scrollmaking_Rune_Dialog, dialog_back, StExt_Scrollmaking_Rune_back);
if((npc_hasitems(hero, itru_sumdeathhound) <= 0) && (atr_intellect >= 75) && (npc_gettalentskill(hero, npc_talent_mage) >= 1) && ((StExt_Talent_Dark >= 2) || (StExt_Talent_Death >= 1))) {
info_addchoice(Dia_StExt_Helper_Education, StExt_Str_TalisanRunen_sumdeathhound, dia_taliasan_sumdeathhound);
};
if((npc_hasitems(hero, itru_sumdarkgol) <= 0) && (atr_intellect >= 150) && (npc_gettalentskill(hero, npc_talent_mage) >= 3) && ((StExt_Talent_Dark >= 3) || (StExt_Talent_Golems >= 3))) {
info_addchoice(Dia_StExt_Helper_Education, StExt_Str_TalisanRunen_sumdarkgol, dia_taliasan_sumdarkgol);
};
if((npc_hasitems(hero, itru_sumdarkgol) <= 0) && (atr_intellect >= 400) && (npc_gettalentskill(hero, npc_talent_mage) >= 4) && (StExt_Talent_Death >= 3)) {
info_addchoice(Dia_StExt_Helper_Education, StExt_Str_TalisanRunen_sumskelmage, dia_taliasan_sumskelmage);
};