I am not sure what have you done with luck but you buffed it too much. Even with set
StExt_Config_GlobalLuckStopper = 80
StExt_Config_GlobalLuckQuantity = 0;
StExt_Config_GlobalLuckPower = 0;
I get like after 10 enemies rare plants. That wasn't the case earlier. One random enemey dropped me 6 goblin berries. In earlier versions a king's sorrel was ultra rare and had it only 1 through the whole game now I already had like 20+.
Also few things:
- I got the ritual dagger but it doesn't seem to work. Maybe a new game is needed?
- Afixes and Sufixes for NPC stopped working. Can't see them anymore.
// Luck stopper - global variable, which controls chance to begin any loot activity, except chest
// Than more this value, then less chance to get random loot from monser.
// By deffault sets to 80. That mean that 80% of sccess rolls should be skipped.
StExt_Config_GlobalLuckStopper = 80;
// This value affect quality of items, wich drops from enemies.
// Set [from -1000% to 1000%] By default is 0.
StExt_Config_GlobalLuckPower = 0;
// This value affects quantity of dropped items.
// Set [from -1000% to 1000%] By default is 0.
StExt_Config_GlobalLuckQuantity = 0;
// This value affects how many gold drops from enemies.
// Set [from -1000% to 1000%] By default is 0.
StExt_Config_GlobalLuckMoney = 0;