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EthernalBreeze

EthernalBreeze 3.0b

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Сей мод направлен на расширение Нового Баланса в формат Дьяблоида и схожих рпг игр.

dergothicfreak

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OK, thank you! I don't have to start a new game, right? And can I use my old configs without any problems?
 

aleviq

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Okay, I have a problem. I'M COMPLETELY SURE I disabled RoadofTrials. Now after 27 days or so, I have seen bandits spawning. I think it was one that duplicated itself. But I'm not sure. He was where Gravel was. Was that normal?
I had similar problem when i accidently turned on road of trials because i thought it was working and then immediately turned it off, it happened during the night time in game and mere seconds were enough for script to spawn whole bunch of bandits in Khorinis.
Also i had an issue once when regular randomizer spawned bandits inside the city but they were pretty weak especially compared to RoT ones.
What names did bandits have?
 
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StonedWizzard

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dergothicfreak

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I had similar problem when i accidently turned on road of trials because i thought it was working and then immediately turned it off, it happened during the night time in game and mere seconds were enough for script to spawn whole bunch of bandits in Khorinis.
Also i had an issue once when regular randomizer spawned bandits inside the city but they were pretty weak especially compared to RoT ones.
What names did bandits have?

They normally had “Bandits” as their name. But now that you mention it... Yes, they were always called nocturnal bastards or something? xD
 

aleviq

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dergothicfreak

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No need start game. When and if it needed - I'll notify about it in changelog.
You can use old configs, but new ones will be setted to default or zero. So you need take care about this by yourself
oh okay, thank you. Then new settings were added
--- Добавлено: ---

Oh stupid translator.. The bandits at Gravel had the name "Bandits" xd Then I know that it wasn't a Road of Trials Bandit. But why are they so incredibly strong?
 

aleviq

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oh okay, thank you. Then new settings were added
--- Добавлено: ---

Oh stupid translator.. The bandits at Gravel had the name "Bandits" xd Then I know that it wasn't a Road of Trials Bandit. But why are they so incredibly strong?
That's interesting. May you send a screenshot or something?You got me curious and yeah it's fine even if everything is in German (iirc you're German)
--- Добавлено: ---

No need start game. When and if it needed - I'll notify about it in changelog.
You can use old configs, but new ones will be setted to default or zero. So you need take care about this by yourself
Спасибо дорогой (проиграть голосом Сентензы естественно)
 

dergothicfreak

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No need start game. When and if it needed - I'll notify about it in changelog.
You can use old configs, but new ones will be setted to default or zero. So you need take care about this by yourself

oh wait. For the English translation. What settings were added? so I can change that too
--- Добавлено: ---

That's interesting. May you send a screenshot or something?You got me curious and yeah it's fine even if everything is in German (iirc you're German)
--- Добавлено: ---


Спасибо дорогой (проиграть голосом Сентензы естественно)
Yes! I'll do it as soon as I see you again. They're no longer there. I reloaded out of fear. But they are no longer there qwq
 
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StonedWizzard

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oh wait. For the English translation. What settings were added? so I can change that too
--- Добавлено: ---



Yes! I'll do it as soon as I see you again. They're no longer there. I reloaded out of fear. But they are no longer there qwq
They are just minor improvements, nothing with balnce, as I remember right. You can compare files by online tools to fin out what changes done
var int StExt_Config_ShowNpcFlags;
var int StExt_Config_ShowNpcRank;
var int StExt_Config_ShowNpcAbilities;

var int StExt_Config_Diff_EnableRot_NightEncounters;
var int StExt_Config_Diff_EnableRot_Avengers;
var int StExt_Config_Diff_EnableRot_Bandits;
 

dergothicfreak

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