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Может кому пригодиться насчет урона рун.
Согласно этим данным, пару выводов - Руне Белиара пофиг на робы, но даже без робы заклы теряют не весь урон с интеллекта, а половину.(то есть остается 0.25 от инты)
Ну и еще пару выводов кто захочет увидит.
Сборка 61.2
func void b_damagecalcrunes() {
spl_damage_beliarsrune_01 = 150 + (atr_intellect / 2);
spl_damage_beliarsrune_02 = 200 + (atr_intellect / 2);
spl_damage_beliarsrune_03 = 350 + (atr_intellect / 2);
spl_damage_beliarsrune_04 = 500 + (atr_intellect / 2);
spl_damage_beliarsrune_05 = 650 + (atr_intellect / 2);
spl_damage_beliarsrune_06 = 800 + (atr_intellect / 2);
spl_damage_superbeliarsrune = 500 + (atr_intellect / 2);
if(magerobeisup == true) {
spl_damage_destroyguardians = 1000 + (atr_intellect / 4);
spl_damage_destroyundead = 1000 + (atr_intellect / 2);
spl_damage_breathofdeath = 500 + (atr_intellect / 2);
spl_damage_firebolt = 70 + (atr_intellect / 2);
spl_damage_instantfireball = 150 + (atr_intellect / 2);
spl_damage_instantfirestorm = 250 + (atr_intellect / 2);
spl_damage_chargefireball = 250 + (atr_intellect / 2);
spl_damage_firelight = 25 + (atr_intellect / 4);
spl_damage_firestorm = 350 + (atr_intellect / 2);
spl_damage_firerain = 950 + (atr_intellect / 2);
spl_damage_firemeteor = 750 + (atr_intellect / 2);
spl_damage_masterofdisaster = 600 + (atr_intellect / 2);
spl_magicburn_damage_per_sec = 50 + (atr_intellect / 2);
spl_magicburnshort_damage_per_sec = 25 + (atr_intellect / 2);
spl_damage_zap = 45 + (atr_intellect / 2);
spl_damage_icebolt = 100 + (atr_intellect / 2);
spl_damage_icelance = 150 + (atr_intellect / 2);
spl_damage_chargezap = 175 + (atr_intellect / 2);
spl_damage_lightningflash = 300 + (atr_intellect / 2);
spl_damage_waterfist = 500 + (atr_intellect / 2);
spl_damage_icewave = 10 + (atr_intellect / 2);
spl_damage_geyser = 750 + (atr_intellect / 2);
spl_damage_thunderstorm = 900 + (atr_intellect / 2);
spl_freeze_damage = 5 + (atr_intellect / 2);
spl_damage_berzerk = 50 + atr_intellect;
spl_damage_windfist = 125 + atr_intellect;
spl_whirlwind_damage = 250 + atr_intellect;
spl_damage_guruwrath = 500 + atr_intellect;
spl_damage_deathbolt = 80 + (atr_intellect / 2);
spl_swarm_damage = 25 + (atr_intellect / 4);
spl_suckenergy_damage = 50 + (atr_intellect / 10);
spl_damage_energyball = 350 + (atr_intellect / 2);
spl_damage_deathball = 500 + (atr_intellect / 2);
spl_damage_massdeath = 1000 + (atr_intellect / 2);
spl_damage_skull = 850 + (atr_intellect / 2);
}
else {
spl_damage_destroyguardians = 1000 + (atr_intellect / 4);
spl_damage_destroyundead = 1000 + (atr_intellect / 4);
spl_damage_breathofdeath = 500 + (atr_intellect / 4);
spl_damage_firebolt = 70 + (atr_intellect / 4);
spl_damage_instantfireball = 150 + (atr_intellect / 4);
spl_damage_instantfirestorm = 250 + (atr_intellect / 4);
spl_damage_chargefireball = 250 + (atr_intellect / 4);
spl_damage_firelight = 25 + (atr_intellect / 4);
spl_damage_firestorm = 350 + (atr_intellect / 4);
spl_damage_firerain = 950 + (atr_intellect / 4);
spl_damage_firemeteor = 750 + (atr_intellect / 4);
spl_damage_masterofdisaster = 600 + (atr_intellect / 4);
spl_magicburn_damage_per_sec = 50 + (atr_intellect / 4);
spl_magicburnshort_damage_per_sec = 25 + (atr_intellect / 4);
spl_damage_zap = 45 + (atr_intellect / 4);
spl_damage_icebolt = 100 + (atr_intellect / 4);
spl_damage_icelance = 150 + (atr_intellect / 4);
spl_damage_chargezap = 175 + (atr_intellect / 4);
spl_damage_lightningflash = 300 + (atr_intellect / 4);
spl_damage_waterfist = 500 + (atr_intellect / 4);
spl_damage_icewave = 10 + (atr_intellect / 4);
spl_damage_geyser = 750 + (atr_intellect / 4);
spl_damage_thunderstorm = 900 + (atr_intellect / 4);
spl_freeze_damage = 5 + (atr_intellect / 4);
spl_damage_berzerk = 50 + (atr_intellect / 4);
spl_damage_windfist = 125 + (atr_intellect / 4);
spl_whirlwind_damage = 250 + (atr_intellect / 4);
spl_damage_guruwrath = 500 + (atr_intellect / 4);
spl_damage_deathbolt = 80 + (atr_intellect / 4);
spl_swarm_damage = 25 + (atr_intellect / 4);
spl_suckenergy_damage = 50 + (atr_intellect / 10);
spl_damage_energyball = 350 + (atr_intellect / 4);
spl_damage_deathball = 500 + (atr_intellect / 4);
spl_damage_massdeath = 1000 + (atr_intellect / 4);
spl_damage_skull = 850 + (atr_intellect / 4);
};
};
spl_damage_beliarsrune_01 = 150 + (atr_intellect / 2);
spl_damage_beliarsrune_02 = 200 + (atr_intellect / 2);
spl_damage_beliarsrune_03 = 350 + (atr_intellect / 2);
spl_damage_beliarsrune_04 = 500 + (atr_intellect / 2);
spl_damage_beliarsrune_05 = 650 + (atr_intellect / 2);
spl_damage_beliarsrune_06 = 800 + (atr_intellect / 2);
spl_damage_superbeliarsrune = 500 + (atr_intellect / 2);
if(magerobeisup == true) {
spl_damage_destroyguardians = 1000 + (atr_intellect / 4);
spl_damage_destroyundead = 1000 + (atr_intellect / 2);
spl_damage_breathofdeath = 500 + (atr_intellect / 2);
spl_damage_firebolt = 70 + (atr_intellect / 2);
spl_damage_instantfireball = 150 + (atr_intellect / 2);
spl_damage_instantfirestorm = 250 + (atr_intellect / 2);
spl_damage_chargefireball = 250 + (atr_intellect / 2);
spl_damage_firelight = 25 + (atr_intellect / 4);
spl_damage_firestorm = 350 + (atr_intellect / 2);
spl_damage_firerain = 950 + (atr_intellect / 2);
spl_damage_firemeteor = 750 + (atr_intellect / 2);
spl_damage_masterofdisaster = 600 + (atr_intellect / 2);
spl_magicburn_damage_per_sec = 50 + (atr_intellect / 2);
spl_magicburnshort_damage_per_sec = 25 + (atr_intellect / 2);
spl_damage_zap = 45 + (atr_intellect / 2);
spl_damage_icebolt = 100 + (atr_intellect / 2);
spl_damage_icelance = 150 + (atr_intellect / 2);
spl_damage_chargezap = 175 + (atr_intellect / 2);
spl_damage_lightningflash = 300 + (atr_intellect / 2);
spl_damage_waterfist = 500 + (atr_intellect / 2);
spl_damage_icewave = 10 + (atr_intellect / 2);
spl_damage_geyser = 750 + (atr_intellect / 2);
spl_damage_thunderstorm = 900 + (atr_intellect / 2);
spl_freeze_damage = 5 + (atr_intellect / 2);
spl_damage_berzerk = 50 + atr_intellect;
spl_damage_windfist = 125 + atr_intellect;
spl_whirlwind_damage = 250 + atr_intellect;
spl_damage_guruwrath = 500 + atr_intellect;
spl_damage_deathbolt = 80 + (atr_intellect / 2);
spl_swarm_damage = 25 + (atr_intellect / 4);
spl_suckenergy_damage = 50 + (atr_intellect / 10);
spl_damage_energyball = 350 + (atr_intellect / 2);
spl_damage_deathball = 500 + (atr_intellect / 2);
spl_damage_massdeath = 1000 + (atr_intellect / 2);
spl_damage_skull = 850 + (atr_intellect / 2);
}
else {
spl_damage_destroyguardians = 1000 + (atr_intellect / 4);
spl_damage_destroyundead = 1000 + (atr_intellect / 4);
spl_damage_breathofdeath = 500 + (atr_intellect / 4);
spl_damage_firebolt = 70 + (atr_intellect / 4);
spl_damage_instantfireball = 150 + (atr_intellect / 4);
spl_damage_instantfirestorm = 250 + (atr_intellect / 4);
spl_damage_chargefireball = 250 + (atr_intellect / 4);
spl_damage_firelight = 25 + (atr_intellect / 4);
spl_damage_firestorm = 350 + (atr_intellect / 4);
spl_damage_firerain = 950 + (atr_intellect / 4);
spl_damage_firemeteor = 750 + (atr_intellect / 4);
spl_damage_masterofdisaster = 600 + (atr_intellect / 4);
spl_magicburn_damage_per_sec = 50 + (atr_intellect / 4);
spl_magicburnshort_damage_per_sec = 25 + (atr_intellect / 4);
spl_damage_zap = 45 + (atr_intellect / 4);
spl_damage_icebolt = 100 + (atr_intellect / 4);
spl_damage_icelance = 150 + (atr_intellect / 4);
spl_damage_chargezap = 175 + (atr_intellect / 4);
spl_damage_lightningflash = 300 + (atr_intellect / 4);
spl_damage_waterfist = 500 + (atr_intellect / 4);
spl_damage_icewave = 10 + (atr_intellect / 4);
spl_damage_geyser = 750 + (atr_intellect / 4);
spl_damage_thunderstorm = 900 + (atr_intellect / 4);
spl_freeze_damage = 5 + (atr_intellect / 4);
spl_damage_berzerk = 50 + (atr_intellect / 4);
spl_damage_windfist = 125 + (atr_intellect / 4);
spl_whirlwind_damage = 250 + (atr_intellect / 4);
spl_damage_guruwrath = 500 + (atr_intellect / 4);
spl_damage_deathbolt = 80 + (atr_intellect / 4);
spl_swarm_damage = 25 + (atr_intellect / 4);
spl_suckenergy_damage = 50 + (atr_intellect / 10);
spl_damage_energyball = 350 + (atr_intellect / 4);
spl_damage_deathball = 500 + (atr_intellect / 4);
spl_damage_massdeath = 1000 + (atr_intellect / 4);
spl_damage_skull = 850 + (atr_intellect / 4);
};
};
Ну и еще пару выводов кто захочет увидит.
Сборка 61.2