Hello everyone. I am new to this forum, but not new in Gothic . Been playing this NB and have finished a game multiple time so I wish to thank you developers for this project and hard work you putted in
. The question I wish to stress is mode `Wrath of Beliar` Although this mode is awesome and super fun to play. It does have game braking features. And although I do not know if it will be integral into the latest version of a game I expect it to be a bit more polished. Now It causes problems like
: Random Monsters appears everywhere `quite often` in Harbor what causes some NPC`s to die. On my playthrough Ship Builder Garvel (I think) got killed by skeletons and Fregyals questline to discover coast got locked. Later on I summoned that NPC via Marvin , but Fregyal disappeared and is nowhere to be found. I inserted him with a console but he has no dialog so cannot travel even though I have a boat ready. Randomly appeared mobs also killed Bromor so I couldn`t finish quests :Bromors Dish nor finish quest for Monastery for possessed people. So the problem is
: 1. Monsters appear anywhere and they tend to kill NPC`s that are integral for quests and it is very random
. 2. Monsters that appear somewhat upset completely NPC`s attitude towards me. (Also needs checked) For example : I`m in orc city talking with slaves. Out of a blue skeletons appears attacks pretty much anyone then even when I did nothing all orcs turned hostile towards me and killed me . So my questions are:
1. in Wrath of Beliar mode could there be exceptions made for some areas? I mean Skeletons or other mobs might appear anywhere on road or in a world. Not in Hardly crowded places with NPC`s that are integral for many quests ?
2. Is there`s a way to fix NPC`s attitude if this appearance happens? I mean if skeletons appears and begins attacking everyone around. And I just stand why they all turn hostile and kill me after , instead of killing monsters and keep their cool? Thank you.
. The question I wish to stress is mode `Wrath of Beliar` Although this mode is awesome and super fun to play. It does have game braking features. And although I do not know if it will be integral into the latest version of a game I expect it to be a bit more polished. Now It causes problems like
: Random Monsters appears everywhere `quite often` in Harbor what causes some NPC`s to die. On my playthrough Ship Builder Garvel (I think) got killed by skeletons and Fregyals questline to discover coast got locked. Later on I summoned that NPC via Marvin , but Fregyal disappeared and is nowhere to be found. I inserted him with a console but he has no dialog so cannot travel even though I have a boat ready. Randomly appeared mobs also killed Bromor so I couldn`t finish quests :Bromors Dish nor finish quest for Monastery for possessed people. So the problem is
: 1. Monsters appear anywhere and they tend to kill NPC`s that are integral for quests and it is very random
. 2. Monsters that appear somewhat upset completely NPC`s attitude towards me. (Also needs checked) For example : I`m in orc city talking with slaves. Out of a blue skeletons appears attacks pretty much anyone then even when I did nothing all orcs turned hostile towards me and killed me . So my questions are:
1. in Wrath of Beliar mode could there be exceptions made for some areas? I mean Skeletons or other mobs might appear anywhere on road or in a world. Not in Hardly crowded places with NPC`s that are integral for many quests ?
2. Is there`s a way to fix NPC`s attitude if this appearance happens? I mean if skeletons appears and begins attacking everyone around. And I just stand why they all turn hostile and kill me after , instead of killing monsters and keep their cool? Thank you.