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value = 200;
damageTotal = 35;
damagetype = DAM_EDGE;
range = 50;
cond_atr[2] = ATR_STRENGTH;
cond_value[2] = 40;
.....
description = name;
text[0] = FormDamageString(damageType,damageTotal,0,0,0,0);
text[1] = FormConditionString(cond_atr[0],cond_value[0],cond_atr[1],cond_value[1],cond_atr[2],cond_value[2]);
text[2] = FormWeaponTypeString(flags,range);
text[5] = NAME_Value;
count[5] = value;