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Priviet. Can i ask what is the concept of the developers about the balancing of Str dex hp mana elixirs?
With 1 level i can get: 10 mana/50hp/5 str-dex. With elixirs i get 5 mana, 15 hp, 2 dex/str.
What is the logic about this?
With 2 elixir i can get 10 mana, so a full level spent in mana but if i spend 10 lp in health i get 50 hp that are nearly 4 elixirs, and if i spend elixirs in str/dex to have a full level i have to take 5 elixirs.
Now, knowing that paladins to makes shitton of damage relies on mana and berserkers to obliterate enemies relies on health still i see an unbalanced of
spent resources because for paladins 10 elixirs are 50 mana so 5 level, but for berserkers 10 elixirs are 150 hp that are below 250, so 5 levels spent in hp. And to get a str/dex level a player has to waste 5 elixis that are way to much. So what am I not seeing? Is there a meaning on this? Thanks
With 1 level i can get: 10 mana/50hp/5 str-dex. With elixirs i get 5 mana, 15 hp, 2 dex/str.
What is the logic about this?
With 2 elixir i can get 10 mana, so a full level spent in mana but if i spend 10 lp in health i get 50 hp that are nearly 4 elixirs, and if i spend elixirs in str/dex to have a full level i have to take 5 elixirs.
Now, knowing that paladins to makes shitton of damage relies on mana and berserkers to obliterate enemies relies on health still i see an unbalanced of
spent resources because for paladins 10 elixirs are 50 mana so 5 level, but for berserkers 10 elixirs are 150 hp that are below 250, so 5 levels spent in hp. And to get a str/dex level a player has to waste 5 elixis that are way to much. So what am I not seeing? Is there a meaning on this? Thanks
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