StrengthenEnemyBaseHP=150; enemies having less than this HP will receive strongest boosts to HP
ExtraLootHpFactorOther=700; bigger value -> less loot, per each 700 HP incresing loot chance by 2.5%
ExtraLootHpFactorHorinis=400; bigger value -> less loot, per each 400HP incresing loot chance by 2.5%
ExtraLootHpFactorMultiplier=25; bigger value -> more loot for those who has more than ExtraLootHpFactorHorinis HP
ExtraLootHorinisFactor=1000; bigger value -> less loot
ExtraLootOtherFactor=1250; bigger value -> less loot
Formula for extra loot:
Код:
ExtraLootChance + ( npcHp / ExtraLootHpFactor) * ExtraLootHpFactorMultiplier;
Default value for a meatbug with 15HP: 15 + ( 15 / 400 ) * 25 = 15 OUT OF 1000 = 1.5% ;
Default value for an enemy with 10000HP: 15 + ( 10000 / 400 ) * 25 = 15 + 625 = 640 OUT OF 1000 = 64% ;
Default value for an enemy with 10000HP NOT IN HORINIS: 15 + ( 10000 / 700) * 25 = 15 + 362= 377 OUT OF 1250 = 30% ;