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- 27 Мар 2020
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I am currently on the manual translation of gothic 2 returning alternative balance. I have all the files needed, the dialogs and all that. As a test I want to test the dialogs that I translated so far.I have so many files and I don't know how to put all those files in that .vdf file,do i need to put all of them? I used the gothic vdfs tool,but I think i did something wrong as in that vdf script i included only gothic.dat, menu.dat visualfx,dat particlefx,dat and ou.bin I think something is missing,how do i get all those dialogs that i translated in the script? The way I did breaks the whole text in the game. What is the process that i need to follow to get those dialogs in the game? I uploaded all the pictures with all the files so you can see what I have.I would really appreciate your help.
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