instance SUMMONED_DEMONLORD_Up_02(Mst_Default_Demon)
{
name[0] = "Высший архидемон-слуга";
guild = GIL_SUMMONED_DEMON;
aivar[AIV_IS_SUMMON_NPC] = RX_SUMMON_ID;
aivar[AIV_MM_REAL_ID] = ID_SUMMONED_DEMON;
level = 0;
attribute[ATR_STRENGTH] = 800;
attribute[ATR_DEXTERITY] = 800;
attribute[ATR_HITPOINTS_MAX] = 9000;
attribute[ATR_HITPOINTS] = 9000;
attribute[ATR_MANA_MAX] = 30;
attribute[ATR_MANA] = 30;
protection[PROT_BLUNT] = 280;
protection[PROT_EDGE] = 280;
protection[PROT_POINT] = 1000;
protection[PROT_FIRE] = 280;
protection[PROT_FLY] = 280;
protection[PROT_MAGIC] = 250;
aivar[AIV_PARTYMEMBER] = TRUE;
effect = "SPELLFX_MOON_SMOKE";
B_SetAttitude(self,ATT_FRIENDLY);
b_setvisuals_demonlord_elite_extra();
SetVar2_True(self, BIT_CAN_AT_BOSS);
Npc_SetToFistMode(self);
start_aistate = ZS_MM_Rtn_Summoned;
RX_SetStr(self, 650 + ATR_INTELLECT);
RX_SetHealth(self, 5500 + ATR_INTELLECT);
senses_range = 3000;
Mdl_SetModelScale(self,0.9,0.9,0.9);
self.protection[PROT_BLUNT] = 275 + ATR_INTELLECT / 6;
self.protection[PROT_EDGE] = 275 + ATR_INTELLECT / 6;
self.protection[PROT_POINT] = 1000 + ATR_INTELLECT / 6;
self.protection[PROT_FIRE] = 275 + ATR_INTELLECT / 6;
self.protection[PROT_FLY] = 275+ ATR_INTELLECT / 6;
self.protection[PROT_MAGIC] = 275 + ATR_INTELLECT / 6;
};