func int DIA_Hawk_Waffenschaerfen_Condition ()
{
if (Hawk_9308_Hallo == TRUE)
&& (HawkBezahlt == FALSE)
&& (Schmied_TeachCommon == TRUE)
//&& (Hawk_TeachCommon == TRUE)
{
return TRUE;
};
};
func int DIA_Hawk_Waffenschaerfen_Condition ()
{
if (Hawk_9308_Hallo == TRUE)
&& (HawkBezahlt == FALSE)
&& (Schmied_TeachCommon == TRUE)
//&& (Hawk_TeachCommon == TRUE)
{
return TRUE;
};
};