Hello
My game constantly crashes when certain conditions are met:
Summon skeleton from rune [1st tier]> order it to attack a mob> skeleton hits and puts a bleeding effect on it> skeleton dies during bleeding> mob reaches certain hp threshold where next tick of bleeding should've killed him> game freezes and closes itself without an error or anything.
To solve this issue i've updated my drivers and installed GD3D11-17.8-dev3 but none of them helped me so i've reinstalled whole game and still it didn't help with my issue. I'm using scripts from 21.12.2021
Also there's something with UI , i can see everysingle dmg my skeleton deal [ blue colour ] but it doesn't show me bleeding dmg [ red one ] unless skeleton is alive and bleeding kills a mob, it only shows the tick which kills a mob while skeleton is alive
My game constantly crashes when certain conditions are met:
Summon skeleton from rune [1st tier]> order it to attack a mob> skeleton hits and puts a bleeding effect on it> skeleton dies during bleeding> mob reaches certain hp threshold where next tick of bleeding should've killed him> game freezes and closes itself without an error or anything.
To solve this issue i've updated my drivers and installed GD3D11-17.8-dev3 but none of them helped me so i've reinstalled whole game and still it didn't help with my issue. I'm using scripts from 21.12.2021
Also there's something with UI , i can see everysingle dmg my skeleton deal [ blue colour ] but it doesn't show me bleeding dmg [ red one ] unless skeleton is alive and bleeding kills a mob, it only shows the tick which kills a mob while skeleton is alive
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