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Hello, me again 
So, motivated by my fiasco with the previous save, I decided to start everything over, and over the last few days went through some serious pain to create the -perfect- save for experimenting, so now I can try every class and see how it goes. So the question is this: is there a definitive New Balance list of spells and their correct damage? Because all I have is this thing from AB and it definitely seems wrong: https://rpgrussia-com.translate.goo...21097/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=env
For one thing, the Templar (my fav class I tried so far) seems to be doing FAR less damage than he should with his runes - I guess this was nerfed compared to AB at some point? For example, with 178 intelligence I only do 432 damage with the Voice of the Guardian (2nd chapter and 2nd version of the guard damage spell). According to that list I linked it should be 578 - quite a difference, right? Even so, the templar with proper intelligence investment does seem to outdo the mages early on, though the fire mage gets dots and the guru gets at level 3 an AOE spell. But yeah, the damage is definitely lower than what it was in AB, so I wonder if there is an updated list? Are there also perhaps news spells since the AB faq or was only the damage formula changed?
Thanks.
So, motivated by my fiasco with the previous save, I decided to start everything over, and over the last few days went through some serious pain to create the -perfect- save for experimenting, so now I can try every class and see how it goes. So the question is this: is there a definitive New Balance list of spells and their correct damage? Because all I have is this thing from AB and it definitely seems wrong: https://rpgrussia-com.translate.goo...21097/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=env
For one thing, the Templar (my fav class I tried so far) seems to be doing FAR less damage than he should with his runes - I guess this was nerfed compared to AB at some point? For example, with 178 intelligence I only do 432 damage with the Voice of the Guardian (2nd chapter and 2nd version of the guard damage spell). According to that list I linked it should be 578 - quite a difference, right? Even so, the templar with proper intelligence investment does seem to outdo the mages early on, though the fire mage gets dots and the guru gets at level 3 an AOE spell. But yeah, the damage is definitely lower than what it was in AB, so I wonder if there is an updated list? Are there also perhaps news spells since the AB faq or was only the damage formula changed?
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