instance DIA_Giaccomo_WasMachstDuHier(C_INFO)
{
npc = VLK_74305_Giaccomo;
nr = 5;
condition = DIA_Giaccomo_WasMachstDuHier_Condition;
information = DIA_Giaccomo_WasMachstDuHier_Info;
description = "Was malst du denn so?";
};
func int DIA_Giaccomo_WasMachstDuHier_Condition()
{
if(Npc_KnowsInfo(other, DIA_Giaccomo_Hallo) && Npc_KnowsInfo(other, DIA_Andre_Mod_ZuWenigWaffen) && (MIS_PapierMaler == LOG_SUCCESS) && (!Npc_IsDead(DMT_4300_Grant)) && (!Npc_IsDead(BDT_13100_Gonzales)))
{
return TRUE;
};
};
*****